MK9 Hotfix – 2011/06/21

As many of you are well aware, the community boards experienced a lengthy down period recently. The following information wasn’t made available until June 30th, a day after the boards were brought back online. (As of this writing, the link on the homepage still points to the official Facebook page.)

During the down period, NetherRealm Studios released another server-side hotfix for Mortal Kombat (2011), bringing it up to version 138S-228-CA8BD927 (Xbox 360) / 138S-228-0B72802D (PS3).

As detailed on the official hotfix thread (login required), the following changes have been made:

  • Slightly increased the startup on Kano’s up ball. (2 frames)
  • Slightly increased the recovery frames on a blocked/missed Kano up ball. (6 frames)
  • Slightly increased the recovery frames on Kano’s knive Toss (2 frames)
  • Removed a loop-able combo with Kung Lao’s teleport.
  • Improved Quan Chi’s Ground Burst startup and recovery to be more useful in regular gameplay.

There’s bound to be some undocumented changes, which I’ll be sure to add as they surface.

MK9 Hotfix – 2011/05/20

NetherRealm Studios released the latest server-side hotfix for Mortal Kombat (2011) yesterday, bringing it up to version 0.127S-208-FD70F4B3 (Xbox 360) / 0.127S-208-A0FAD3CF (PS3).

As detailed on the official hotfix thread (login required), the following changes have been made:

  • Reduced some of Kung Lao’s combo and overall damage.
  • Reduced the damage on some special moves.
  • Increased the damage scaling after Kitana’s Enhanced ground fan toss.
  • Adjusted some juggle’s damage scaling.
  • Reduced the damage on some basic combos that were doing too much damage without using any meter.
  • Increased Sheeva’s damage output for several of her moves and attacks.
  • Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun.
  • Changed Kano’s Towards Front Kick to a low block.
  • Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery.
  • Increased the damage of some of Baraka’s special moves and attacks.
  • It is easier to juggle combo after hitting someone with Baraka’s chopchop on the ground.
  • Increased the damage scaling on a frozen opponent.
  • Baraka’s Away Front Kick, Front Punch combo is now a true popup.
  • Reduced some of Reptile’s combo damage. (Undocumented)

Once the game is loaded, the changes are applied at the “Checking online for new features” message, meaning you have to be connected to PSN/XBL in order to receive it.

Thanks to TRMK for the news.