NetherRealm Studios released the latest server-side hotfix for Mortal Kombat (2011) yesterday, bringing it up to version 0.127S-208-FD70F4B3 (Xbox 360) / 0.127S-208-A0FAD3CF (PS3).
As detailed on the official hotfix thread (login required), the following changes have been made:
- Reduced some of Kung Lao’s combo and overall damage.
- Reduced the damage on some special moves.
- Increased the damage scaling after Kitana’s Enhanced ground fan toss.
- Adjusted some juggle’s damage scaling.
- Reduced the damage on some basic combos that were doing too much damage without using any meter.
- Increased Sheeva’s damage output for several of her moves and attacks.
- Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun.
- Changed Kano’s Towards Front Kick to a low block.
- Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery.
- Increased the damage of some of Baraka’s special moves and attacks.
- It is easier to juggle combo after hitting someone with Baraka’s chopchop on the ground.
- Increased the damage scaling on a frozen opponent.
- Baraka’s Away Front Kick, Front Punch combo is now a true popup.
- Reduced some of Reptile’s combo damage. (Undocumented)
Once the game is loaded, the changes are applied at the “Checking online for new features” message, meaning you have to be connected to PSN/XBL in order to receive it.
Thanks to TRMK for the news.