MK9: Unlocking The “You Found Me!” Achievement/Trophy

You found me!

With all the misinformation regarding the ‘You Found Me!’ achievement/trophy, I decided to figure out what’s what for those who are still having trouble with it. After MUCH trial and error, and the help of my good friend Patrick McCarron from TRMK, we’ve finally figured out the exact requirements for the hidden Jade encounter.

You will fight Jade after defeating Shang Tsung if the following criteria is met:

  • Do not lose a single match prior to Goro/Kintaro.
  • Perform at least three (3) Fatalities prior to Goro/Kintaro. This means a Fatality is NOT required on Shang Tsung unless absolutely necessary. Stage Fatalities count.
  • Achieve at least three (3) Flawless Victories prior to Shang Tsung.
  • Achieve two (2) Flawless Victories against Shang Tsung without losing a round.

Additional notes:

  • Round time and difficulty setting can be set to anything, but a minimum of two (2) rounds is required.
  • After defeating an opponent, you may pause the game when “Finish Him/Her!” flashes on the screen and re-select your fighter. In doing so, you will fight the same opponent again. This trick is particularly useful against Shang Tsung when attempting back-to-back Flawless Victories, which can be difficult even on the easiest difficulty setting. (Selecting a different fighter between retries is allowed.)
  • If a match ends using the re-select trick above, any Flawless Victories achieved during that match will still count toward your current playthrough, making it possible to obtain the required amount of Flawless Victories (5) solely on Shang Tsung.
  • DO NOT lose a single round to Shang Tsung, else you will have to use the re-select trick and try again. You may lose a round to anyone else, however.
  • DO NOT lose a match under any circumstances.

Everything above has been 100% confirmed by Patrick and I. We did this by putting the existing information to the test, which was to get a Double Flawless Victory and Fatality on Shang Tsung. This obviously wasn’t working for everyone (including us), so we knew there had to be additional requirements that players weren’t picking up on while fighting their way up the ladder, which likely involved finishing moves. We decided to test our theory until we got the encounter to trigger 100% of the time. From there, we rigorously tested each bullet point until the encounter no longer triggered, which gave us exact values. Simply put, if any of the criteria above is not met, the encounter will not trigger.

We hope this helps. A huge thanks to Patrick McCarron for his assistance.

Mortal Kombat (2011) Has Officially Gone Gold!

Two more weeks!

Warner Bros. Interactive Entertainment and NetherRealm Studios today announce that Mortal Kombat has officially gone gold on the PlayStation(r)3 computer entertainment system and Xbox 360(r) video game and entertainment system from Microsoft. Scheduled to launch on April 19, Mortal Kombat is the most brutal installment of the legendary fighting game to date and is currently available for pre-order at all major retailers across North America.

Being developed by NetherRealm Studios, led by Mortal Kombat co-creator Ed Boon, the newest chapter of the iconic fight franchise marks a triumphant return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favorite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team, a deep story mode, and, exclusively for the PS3, Stereoscopic 3D. Players can choose from an extensive lineup of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes including Challenge Tower and the soon-to-be-announced online modes.

For more information, please visit www.themortalkombat.com or www.facebook.com/mortalkombat.

This product has been rated M for Mature by ESRB.